LuxRender Update 0.7.1 Released: "The LuxRender have released an update containing a number of bug fixes and some new material options. Changes since v0.7 (mostly bug fixes and a few worthy new features):
- new icons set by patro
- use QBVH instead of Grid as last resort accelerator for the mesh shape
- fix default extension when saving a FLM file
- new luxconsole option to force writing the flm file to disk prior to transmitting it over the network
- lots of point light fixes, most notably with IES data (finally works as expected)
- spot light fix
- photon map improvements
- stop using OpenGL in the GUI (the –noopengl option to luxrender is no more)
- new velvet material
- new mattetranslucent option to enforce energy conservation
- new option to the glossy material to get a more velvety look
- fix volume grid crash
- fix loopsubdiv UV interpolation bug
Download the update here.
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